You are a Transfiguration Worm, a parasite from the Swamp. You burrowed your way into your host's spine and slowly took control of its mind and body. You could have found a proud warrior, a wise shaman or an otherwise worthy candidate, instead you are irredeemably one with the spinal cord of a clueless simian and now you can just smile and play along. Through experience you will eventually grow into an unstoppable beast.
• TEETH (Damage as Small Beast)
• CURIOSITY
Advanced Skills
5 Climb
3 Dodge
2 Sneak
1 Sleight of Hand
1 Language (Human)
1 Spell – Random
1 Transfiguration
Special
You are Small – normal items take up three slots in your inventory. You cannot take Large items with you. You cannot use weapons bigger than a Knife.
You are Weak – you may have to test Strength for actions that would not normally require such roll. Actions that can be performed by a normal human with a Strength roll are impossible for you.
d6 |
Mutation |
1st |
2nd |
1 |
Magical potential |
Learn 1 Spell-Random |
Learn 1 Spell-Random |
2 |
Fangs |
+1 on Bite Damage Rolls |
You can inject Poison on a successful Bite attack. You must spend 1 Stamina and the victim suffers 1d6 Damage and 1 Damage per Turn until they successfully Test their Luck (or Skill for Enemies). |
3 |
Swallow Object |
You can store items in your stomach (+3 Item Slots) |
You can digest every kind of material. (Every three item slots digested count as 1 ration). |
4 |
Chiropteran |
Bat Wings (you can fly) |
Bat ears (you can “see” in darkness) |
5 |
Amphibian |
Webbed feet and hands (+4 Swim) |
Gills (you can breathe underwater) |
6 |
Size increase |
-You are no longer considered Harmless by enemies. - You are still Small but now Normal Items take up two slots and Large Items four slots. You can use every weapon except two handed ones. - You are no longer Weak but you get a -2 on Strength Rolls. |
-Your TEETH deal Damage as Moderate Beast. - You are no longer Small. - You no longer have -2 penality on Strength Rolls. |
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